Bazaar of Mysteries Escape Room Fundraiser

Madame Zolushka, a clairvoyant Fortune Teller, has gone missing
from the Bazaar of Mysteries.  Can you find her in time?


 

Each session runs for about 60 minutes; please arrive 10 minutes before your scheduled
session to receive instructions.

Recommended for Ages 13 and up or ages 8-12 with an adult

Purchase individual tickets for sessions at $25 per person or purchase all 8 tickets to reserve the
whole room for $200.

If you would like to book the room for a session for a time not listed, please contact Kristina Lareau at kjlareau@ridgefieldlibrary.org.

Please Note: The Sessions will automatically close once the 8 person maximum registration has been reached.
If you have any questions, please contact Laureen Bubniak at lmbubniak@ridgefieldlibrary.org

Contact: Laureen Bubniak, 203-438-2282 x11029, lmbubniak@ridgefieldlibrary.org

Available Sessions:

Saturday, January 26, 2019 

6:00-7:00 pm (1 left)

7:30-8:30 pm

Sunday, January 27, 2019 

1:30-2:30 pm

 

If you would like to book the room for a session for a time not listed,
please contact Kristina Lareau at kjlareau@ridgefieldlibrary.org.

 

Lapsed or Sold Out Sessions:

Friday, 1/4 @430, 6, 730, 9pm; Saturday, 1/5 @3*, 430*, 6*, 730*, 9pm*; Sunday, 1/6 @130, 3, 430, 6pm; Tuesday, 1/8 @12pm; Thursday, 1/10 @430, 6, 730pm*; Friday 1/11 @430, 6, 730pm; Saturday, 1/12 @430, 6pm; 3p*, 730p*; Sunday, 1/13 @ 1:30, 3, 430, 6pm; Tuesday, 1/15 @1130am, 430pm; Thursday, 1/17 @430, 6pm; Friday, 1/18 @430, 6, 7:30pm; Saturday, 1/19 @3, 430, 6, 730pm; Sunday, 1/20 @115, 3, 430pm; Monday, 1/21 @130, 3, 430, 6pm; Tuesday, 1/22 @ 3, 430pm; Friday, 1/25 @6pm; Sunday, 1/27 @3pm

*Indicates there were spots remaining in lapsed sessions

 

 

What is an Escape Room?

An Escape Room is a popular immersive puzzle game where a group of participants are “locked” in a room and must solve a series of clues and puzzles in order to find the answer, key, or solution to “escape” and win. Games have a time limit, which is usually an hour, and rely on participants' ability to work together, share clues, and think laterally. Escape the Room games can be geared to children, teens and adults alike.